
Great Fairy Fountain 1: Spin Slash
Required Item: Bombs
Location: Death Mountain
Bomb the bombable wall next to the entrance to the Death Mountain Crater on the summit of Death Mountain. Here, you will learn the Spin Slash technique, plus get your first Magic Meter, which you need to use the three Spells.
Great Fairy Fountain 2: Din's Fire
Required Item: Bombs
Location: Hyrule Castle
Go to Hyrule Castle and sneak past the guard gate, and instead of going on the beaten path, veer off to the dead end (where the boulder is). Bomb it and crawl through the opening it reveals. Here, you'll recieve Din's Fire, the first of the three Spells. This creates a huge flame around Link that burns everything unfortunate enough to be in its path. It costs 6 MP.
Great Fairy Fountain 3: Farore's Wind
Required Item: Bombs
Location: Zora's Fountain
Go to the small island behind and to the right of Jabu-Jabu. Bomb the bombable rock there, and you'll reveal something much larger: a hidden cave. Enter, and you'll recieve Farore's Wind, the second, and most useless, of the three Spells. I think it's the most useless because all it does is warp you away to a Warp Point that you create when you first cast the Spell. This is something you rarely need to do. Actually, I can't even think of a place where you actually do need it.. and it costs 6 MP? No thanks, lady! BUUUUT.. A mate of mine told me he has uses for it. He says that you can use it to get back to where you were in a dungeon if you are severly injured and need to restock and heal. He says you can also use it before making a huge jump, so if you don't make it and drop to a faraway location, you can warp back to where you were. Ok ok, so I exaggerated a little on its uselessness..
Great Fairy Fountain 4: Double Magic Meter
Required Item: Megaton Hammer
Location: Death Mountain Crater
Use the entrance in Darunia's Room to get to the Death Mountain Crater. One you get in there, veer right and use the Megaton Hammer to smash the red boulders blocking the secret doorway. Here, you'll have your Magic Meter doubled. Yeah! Now you won't ever have to worry about running out of Magic, unless you like to massacre your enemies with the Spin Slash or Din's Fire all the time. Or, unless, of course, you find a use for Farore's Wind.. yeah, right.
Great Fairy Fountain 5: Nayru's Love
Required Item: Bombs
Location: Desert Colossus
Go left from the entrance until you find a crack in the outer wall. Bomb it, and go inside the door it creates. Here, you'll recieve Nayru's Love, the last of the three Spells. This Spell kicks ass. Even through it costs 12 MP, it creates a barrier that protects Link from damage for a COUPLE MINUTES (around two), not just a few seconds. The only downside is that Link can still be knocked down, which is a pain in the ass, so don't even THINK about using it to get an edge on Dampe in his race (like I did). :)
Great Fairy Fountain 6: Double Life Meter
Required Item: Gold Gauntlets
Location: Ganon's Castle
Once you get the Gold Gauntlets in Ganon's Castle, return outside immediately,
and turn left from the rainbow bridge. Keep following the path to the general
area where you got Din's Fire, and lift the giant granite pillar there. Enter
the cave it reveals, and you'll get your Heart Containers surrounded by a white
border, which signifies that you now have your defense power doubled, or, in
other words, your life doubled. This is a must for the final battle with Ganon.
